[[cr:Thanks Kanaima for the bonus HP value!]] [[cr:Thanks Draelm & Dexell for the defensive stats!]]
Borne of a moonlight pond, was he, with an arrow ready-nocked. Take the pact of the Fey assassin, Sirin. Learn the trickster's glamour, wear the ranger's shroud. Have Grace, Envoy. For a well-aimed bolt may end a world. It has done so once before.
https://www.youtube.com/watch?v=RizG-i9reL0
Sirin is one of the three starter pacts.
The vision of Sirin can be purchased from Lady Deora for 100 standing, requiring Rank 2 with the Silent Rose syndicate.


1st Passive - Shrouded2nd Passive - Pickpocket
Cast a cloud of magick dust. Enemies are blinded, leaving them vulnerable to sneak attacks.
Casting Type : Projectile
Ability Effect : CC enemies near point of impact, as well as debuff them to take more stagger.
Cooldown : 15 seconds (-25% per point into Akin). Begins after impact.
Initial AoE damage scales with Courage.
Courage |
2~3 |
4~9 |
10~16 |
17~23 |
24~29 |
30~? |
Damage |
15 |
16 |
17 |
18 |
19 |
20 |
AoE radius scales with Grace.
- Effect duration is 3 seconds, and does not scale with any virtue.
- Enemies under Picktrix Powder's effect are immune to finishers, even after fully staggering them.
- Assassins, mace ladies, greatsword chads, and the Circade are exempt from this bug.
- Affected enemies lose aggro.
- Arrow damage has range falloff that ends when the damage is reduced to 10.
Deals (2 x Spirit + 20) damage. Caps at 10 Spirit, resulting 40 damage at point blank.
- Benefits from weakspots.
- Charging the shot does not increase the damage.
- The Circade can be backstabbed while affected by Picktrix Powder. [[cr:Thanks ShadeRunner7 for this info!]]
[[cr:Thanks Reminiscent Contestant for testing how this ability works!]]
--courage-color
Set free your trickster shadow. A decoy draws enemy fire and explodes when foes get too close.
Casting Type : Projectile
Ability Effect : An explosive decoy is summoned at the point of impact. Decoy aggroes nearby enemies, making them open for backstabs.
Cooldown : 30 seconds (-25% per point into Akin). Begins once the decoy disappears.
- Decoy explodes 4.30 seconds after being approached by an enemy.
Decoy will despawn without an explosion if left alone for (0.1 x Spirit + 14) seconds.
Explosion deals (2 x Courage + 200) damage.
Explosion radius seems to scale with Grace.
- Enemies during the animation of receiving a finisher do not take explosion damage.
- Backstab prompt briefly persists after the explosion.
- Same enemy can be backstabbed consecutively.
- Decoy can press pressure plates.
- Arrow damage has range falloff that ends when the damage is reduced to 10.
Deals (2 x Spirit + 20) damage. Caps at 10 Spirit, resulting 40 damage at point blank.
- Benefits from weakspots.
- Charging the shot does not increase the damage.
- Shooting the arrow skyward or while in a loading room will bug the cooldown.
[[cr:Thanks Reminiscent Contestant for testing how this ability works!]]
--spirit-color
Cast a veil of magicks to hide you from your foes. Float like a nightmoth and attack from behind.
Casting Type : Transformation
Ability Effect : Become a butterfly, essentially turning invisible.
Cooldown : 36 seconds (-25% per point into Akin). Begins once the effect ends.
Effect duration is (Spirit + 10) seconds. [[cr:Thanks Reminiscent Contestant for this info!]]
- Actions below end the effect :
- Sprinting
- Jumping
- Taking damage
- Attacking
- Casting an ability
- Backstabbing
- Actions below do not end the effect :
- Dodging
- Smiting
- Looting
- Interacting
- Using consumables [[cr:Thanks ShadeRunner77 for this info!]]
- Charging an attack or ability [[cr:Thanks ShadeRunner77 for this info!]]
[[cr:Thanks Reminiscent Contestant for testing how this ability works!]]
--grace-color
Child of the shadow. Threats glow clearly in the dark.
Ability Effect : Able to see enemies through walls while in soul mode.
- Detection range scales with points into Shrouded, but not with any virtue.
- Also detects fauna & teammates. [[cr:Thanks Reminiscent Contestant for this info!]]
Use your Glamour to sneak up on enemies and steal loot from their pockets.
Ability Effect : Unalerted enemies drop loot if you stay next to them.
- Triggers on unalerted enemies even while not using Glamour, despite its in-game description.
- Pickpocketing speed scales with points into Pickpocket.
- Pickpocketed enemies are not meant to but may drop another loot upon death.
sirin